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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Human Detective
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Teenage Mutant Ninja Turtles Eternal (TMC)
Live Play Data
April O'Neil, Live on the Scene
1%
Live Inclusion
Times Brought
211
Decks Running
82
Median Cast Turn
6.0
Drawn → Played
77%
Format
First-cast turn
n=34
0%
T1
9%
T2
9%
T3
15%
T4
12%
T5
38%
T6-9
18%
T10+
Median
6.0
P25
4
· P75
9
· max
16
On curve
9%
(3 / 34 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
211 brought · 78 playersBrought to game
211
Ever drawn
44
Reached battlefield
34
Still on board at game end
23
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.5pp
Players who cast this card win 3% of the time (n=33) , vs 16% when it never left the library (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -13.2pp; 95% confidence interval -20.5pp to -5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances37.7%
Battlefield
34.4%
Graveyard
3.3%
Exile
18.0%
Hand
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
53 decks
-
2
Heroes in a Half Shell
23 decks
-
3
Michelangelo, the Heart
4 decks
-
4
April O'Neil, Live on the Scene
1 decks
-
5
Donatello, Mutant Mechanic
1 decks
-
6
Donatello, the Brains
1 decks
-
7
Lazav, Wearer of Faces
1 decks
-
8
Mikey & Don, Party Planners
1 decks
-
9
Splinter, Radical Rat
1 decks
Card text
April O'Neil, Live on the Scene
Legendary Creature — Human Detective
Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Partner—Character select
2 / 1
Teenage Mutant Ninja Turtles Eternal (TMC)
·
Mythic
·
Illustrated by Jakob Eirich
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.