Archetype of Imagination
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Archetype of Imagination
Final zone distribution
86 instancesCommanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
30 decks
-
2
Zur, Eternal Schemer
8 decks
-
3
Kenessos, Priest of Thassa
7 decks
-
4
Arixmethes, Slumbering Isle
6 decks
-
5
Braids, Conjurer Adept
6 decks
-
6
Imoti, Celebrant of Bounty
6 decks
-
7
Tuvasa the Sunlit
6 decks
-
8
Estrid, the Masked
5 decks
-
9
The Destined Warrior
5 decks
-
10
Council of Reeds
4 decks
The "good card" funnel
408 brought · 185 playersOnce cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 31% of the time (n=40) , vs 26% when it never left the library (n=240).
When players drew this card but left it in hand, they won 24% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval -4.0pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.