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Part of Final Fantasy
·
Creature — Demon
·
Archenemy: Nicol Bolas (E01)
Card Preview
Archfiend of Depravity
1%
Decklist Inclusion
Times Brought
474
Decks Running
235
In Decks
1465
Decklist Inclusion
1%
Format
Card text
Archfiend of Depravity
Creature — Demon
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
5 / 4
Archenemy: Nicol Bolas (E01)
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Rare
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Illustrated by Daarken
Final zone distribution
131 instances6.9%
Library
17.6%
Battlefield
36.6%
Graveyard
17.6%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
31 decks
-
2
Kaalia of the Vast
27 decks
-
3
Be'lakor, the Dark Master
23 decks
-
4
Kardur, Doomscourge
18 decks
-
5
Tergrid, God of Fright // Tergrid's Lantern
11 decks
-
6
Ardyn, the Usurper
8 decks
-
7
Rakdos, Lord of Riots
7 decks
-
8
Raphael, Fiendish Savior
7 decks
-
9
Mogis, God of Slaughter
6 decks
-
10
Vincent Valentine // Galian Beast
5 decks
The "good card" funnel
475 brought · 218 playersBrought to game
475
Ever drawn
108
Reached battlefield
78
Still on board at game end
23
Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.0pp
Players who cast this card win 22% of the time (n=71) , vs 22% when it never left the library (n=299).
When players drew this card but left it in hand, they won 23% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.4pp; 95% confidence interval -10.0pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=78
0%
T1
1%
T2
12%
T3
1%
T4
17%
T5
54%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
20
On curve
31%
(13 / 78 cast on T5)
Cast same turn as drawn
27%
78 of 100 times cast
78%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.