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Part of Final Fantasy
·
Creature — Demon
·
Archenemy: Nicol Bolas (E01)
Live Play Data
Archfiend of Depravity
3%
Live Inclusion
Times Brought
853
Decks Running
400
Median Cast Turn
6
Drawn → Played
74%
Format
First-cast turn
n=141
1%
T1
1%
T2
7%
T3
6%
T4
18%
T5
54%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
20
On curve
33%
(26 / 141 cast on T5)
Cast same turn as drawn
30%
The "good card" funnel
854 brought · 364 playersBrought to game
854
Ever drawn
191
Reached battlefield
141
Still on board at game end
46
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 28% of the time (n=124) , vs 23% when it never left the library (n=528).
When players drew this card but left it in hand, they won 32% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -2.8pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
228 instances7.9%
Library
20.2%
Battlefield
38.2%
Graveyard
14.0%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
56 decks
-
2
Kaalia of the Vast
55 decks
-
3
Be'lakor, the Dark Master
37 decks
-
4
Kardur, Doomscourge
24 decks
-
5
Ardyn, the Usurper
16 decks
-
6
Rakdos, Lord of Riots
16 decks
-
7
Tergrid, God of Fright // Tergrid's Lantern
13 decks
-
8
Raphael, Fiendish Savior
12 decks
-
9
Vincent Valentine // Galian Beast
8 decks
-
10
Mogis, God of Slaughter
7 decks
Card text
Archfiend of Depravity
Creature — Demon
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
5 / 4
Archenemy: Nicol Bolas (E01)
·
Rare
·
Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.