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Part of Final Fantasy
·
Creature — Demon
·
Archenemy: Nicol Bolas (E01)
Card Preview
Archfiend of Depravity
Times Brought
230
Decks Running
113
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
50 instances38.0%
Battlefield
28.0%
Graveyard
14.0%
Exile
20.0%
Hand
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
19 decks
-
2
Be'lakor, the Dark Master
16 decks
-
3
Kaalia of the Vast
13 decks
-
4
Raphael, Fiendish Savior
5 decks
-
5
Tergrid, God of Fright // Tergrid's Lantern
5 decks
-
6
Celes, Rune Knight
3 decks
-
7
Kardur, Doomscourge
3 decks
-
8
The Lord of Pain
3 decks
-
9
Ardyn, the Usurper
2 decks
-
10
Athreos, Shroud-Veiled
2 decks
The "good card" funnel
230 brought · 104 playersBrought to game
230
Ever drawn
40
Reached battlefield
29
Still on board at game end
19
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 23% of the time (n=23) , vs 25% when it never left the library (n=138).
Observed gap -1.8pp; 95% confidence interval -12.8pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
0%
T2
0%
T3
0%
T4
10%
T5
66%
T6-9
24%
T10+
Median
8
P25
6
· P75
9
· max
15
On curve
10%
(3 / 29 cast on T5)
Cast same turn as drawn
25%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.