Archfiend of Ifnir
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Archfiend of Ifnir
Final zone distribution
266 instancesCommanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
85 decks
-
2
Doctor Doom, King of Latveria
60 decks
-
3
Sauron, the Dark Lord
58 decks
-
4
Temmet, Naktamun's Will
51 decks
-
5
Hashaton, Scarab's Fist
21 decks
-
6
Norman Osborn // Green Goblin
18 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
17 decks
-
8
Varina, Lich Queen
10 decks
-
9
Nekusar, the Mindrazer
9 decks
-
10
The Reaper, King No More
9 decks
The "good card" funnel
1067 brought · 409 playersOnce cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=103) , vs 23% when it never left the library (n=540).
When players drew this card but left it in hand, they won 19% (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval +0.9pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.