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Part of Lorwyn Eclipsed
·
Creature — Demon
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Archfiend of Ifnir
1%
Decklist Inclusion
Times Brought
401
Decks Running
210
In Decks
1622
Decklist Inclusion
1%
Format
Final zone distribution
117 instances4.3%
Library
21.4%
Battlefield
40.2%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
37 decks
-
2
Doctor Doom, King of Latveria
25 decks
-
3
Sauron, the Dark Lord
18 decks
-
4
Hashaton, Scarab's Fist
17 decks
-
5
Norman Osborn // Green Goblin
12 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
11 decks
-
7
Temmet, Naktamun's Will
11 decks
-
8
Asmoranomardicadaistinaculdacar
5 decks
-
9
Nekusar, the Mindrazer
5 decks
-
10
Raffine, Scheming Seer
5 decks
The "good card" funnel
405 brought · 189 playersBrought to game
405
Ever drawn
103
Reached battlefield
65
Still on board at game end
25
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 29% of the time (n=61) , vs 18% when it never left the library (n=254).
When players drew this card but left it in hand, they won 30% (n=35) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.4pp; 95% confidence interval -0.3pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=65
0%
T1
0%
T2
2%
T3
8%
T4
15%
T5
68%
T6-9
8%
T10+
Median
7
P25
6
· P75
8
· max
15
On curve
25%
(10 / 65 cast on T5)
Cast same turn as drawn
41%
65 of 100 times cast
65%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.