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Part of Modern Horizons 3
Card Preview
Arena of Glory
Land
·
Modern Horizons 3 (MH3)
3%
Decklist Inclusion
Times Brought
442
Decks Running
256
In Decks
2131
Decklist Inclusion
3%
Format
Final zone distribution
129 instances5.4%
Library
61.2%
Battlefield
14.7%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
15 decks
-
2
Zada, Hedron Grinder
15 decks
-
3
The Ur-Dragon
13 decks
-
4
Lightning, Army of One
8 decks
-
5
Indoraptor, the Perfect Hybrid
6 decks
-
6
Kaalia of the Vast
6 decks
-
7
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
5 decks
-
8
Thor, God of Thunder
5 decks
-
9
Cloud, Ex-SOLDIER
4 decks
-
10
Deadpool, Trading Card
4 decks
The "good card" funnel
443 brought · 212 playersBrought to game
443
Ever drawn
115
Reached battlefield
88
Still on board at game end
79
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.5pp
Players who cast this card win 30% of the time (n=87) , vs 31% when it never left the library (n=293).
When players drew this card but left it in hand, they won 30% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.5pp; 95% confidence interval -10.5pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=88
13%
T1
16%
T2
17%
T3
15%
T4
13%
T5
25%
T6-9
2%
T10+
Median
4.0
P25
2
· P75
6
· max
13
Cast same turn as drawn
57%
88 of 100 times cast
88%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.