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Part of Commander Masters
·
Legendary Creature — Human Knight
·
Commander Masters (CMM)
Live Play Data
Aryel, Knight of Windgrace
1%
Live Inclusion
Times Brought
142
Decks Running
67
Median Cast Turn
6
Drawn → Played
65%
Format
First-cast turn
n=29
0%
T1
3%
T2
10%
T3
10%
T4
24%
T5
45%
T6-9
7%
T10+
Median
6
P25
5
· P75
7
· max
13
On curve
24%
(3 / 29 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
142 brought · 64 playersBrought to game
142
Ever drawn
37
Reached battlefield
24
Still on board at game end
8
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -28.2pp
Players who cast this card win 11% of the time (n=23) , vs 24% when it never left the library (n=86).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -13.6pp; 95% confidence interval -28.2pp to +1.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances5.0%
Library
20.0%
Battlefield
55.0%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
48 decks
-
2
Syr Gwyn, Hero of Ashvale
12 decks
-
3
Cecil, Dark Knight // Cecil, Redeemed Paladin
2 decks
-
4
Bartolomé del Presidio
1 decks
-
5
Elenda and Azor
1 decks
-
6
Jace, Multiverse Architect
1 decks
-
7
Kenrith, the Returned King
1 decks
-
8
Sisay, Weatherlight Captain
1 decks
Card text
Aryel, Knight of Windgrace
Legendary Creature — Human Knight
Vigilance

,
: Create a 2/2 white Knight creature token with vigilance.
,
, Tap X untapped Knights you control: Destroy target creature with power X or less.
4 / 4
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Grzegorz Rutkowski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.