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Aryel, Knight of Windgrace card art
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Aryel, Knight of Windgrace

{2} {W} {B} · Legendary Creature — Human Knight · Commander Masters (CMM)
Times Brought
136
Decks Running
43
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Aryel, Knight of Windgrace card

Aryel, Knight of Windgrace

{2} {W} {B}
Legendary Creature — Human Knight
Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
4 / 4
Commander Masters (CMM) · Uncommon · Illustrated by Grzegorz Rutkowski

Final zone distribution

28 instances
42.9%
Battlefield
32.1%
Graveyard
3.6%
Exile
21.4%
Hand

The "good card" funnel

136 brought · 43 players
Brought to game
136
Ever drawn
27
Reached battlefield
19
Still on board at game end
12
≥ -9.3pp

Players who cast this card win 30% of the time (n=15) , vs 25% when it never left the library (n=79).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.7pp; 95% confidence interval -9.3pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.