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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Asgardian Inspiration
0%
Live Inclusion
Times Brought
134
Decks Running
66
Median Cast Turn
7
Drawn → Played
79%
Format
First-cast turn
n=23
0%
T1
17%
T2
0%
T3
9%
T4
9%
T5
65%
T6-9
0%
T10+
Median
7
P25
4
· P75
8
· max
9
On curve
0%
(0 / 23 cast on T1)
The "good card" funnel
134 brought · 63 playersBrought to game
134
Ever drawn
29
Reached battlefield
23
Still on board at game end
2
≥ -25.3pp
Players who cast this card win 17% of the time (n=21) , vs 24% when it never left the library (n=96).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.8pp; 95% confidence interval -25.3pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
32 instances3.1%
Library
6.3%
Battlefield
62.5%
Graveyard
12.5%
Exile
Commanders that played this card
in tracked games-
1
Thor, God of Thunder
13 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
3
Thor Odinson
5 decks
-
4
Nico Minoru, Runaway
4 decks
-
5
Smaug the Impenetrable
4 decks
-
6
Gwen Stacy // Ghost-Spider
2 decks
-
7
Ingris Stingerquill
2 decks
-
8
Norin the Wary
2 decks
-
9
Prosper, Tome-Bound
2 decks
-
10
Spider-Man 2099
2 decks
Card text
Asgardian Inspiration
Sorcery
Exile the top card of your library. You may play it this turn.
Whenever a source you control deals noncombat damage to an opponent, you may pay
. If you do, return this card from your graveyard to your hand.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Nathaniel Himawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.