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Part of Lorwyn Eclipsed
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#1 Izzet board wipe
·
Kindred Instant — Elemental
·
Lorwyn Eclipsed (ECL)
Live Play Data
Ashling's Command
1%
Live Inclusion
Times Brought
493
Decks Running
184
Median Cast Turn
7
Drawn → Played
57%
Format
First-cast turn
n=77
0%
T1
0%
T2
1%
T3
5%
T4
14%
T5
68%
T6-9
12%
T10+
Median
7
P25
6
· P75
8
· max
14
On curve
21%
(11 / 77 cast on T5)
Cast same turn as drawn
30%
The "good card" funnel
493 brought · 175 playersBrought to game
493
Ever drawn
134
Reached battlefield
77
Still on board at game end
10
≥ +4.4pp
Players who cast this card win 42% of the time (n=72) , vs 26% when it never left the library (n=310).
When players drew this card but left it in hand, they won 36% (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.1pp; 95% confidence interval +4.4pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
148 instances3.4%
Library
6.8%
Battlefield
45.3%
Graveyard
17.6%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
54 decks
-
2
Rootha, Mastering the Moment
27 decks
-
3
Ashling, Rekindled // Ashling, Rimebound
23 decks
-
4
Riku of Many Paths
8 decks
-
5
Vivi Ornitier
6 decks
-
6
Gandalf, Party Guest
5 decks
-
7
Hinata, Dawn-Crowned
5 decks
-
8
Lilah, Undefeated Slickshot
5 decks
-
9
Mass of Mysteries
5 decks
-
10
Prismari, the Inspiration
5 decks
Card text
Ashling's Command
Kindred Instant — Elemental
Choose two —
• Create a token that's a copy of target Elemental you control.
• Target player draws two cards.
• Ashling's Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Iris Compiet
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.