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Ashling's Command card art
Card Preview

Ashling's Command

{3} {U} {R} · Kindred Instant — Elemental · Lorwyn Eclipsed (ECL)
Times Brought
165
Decks Running
83
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ashling's Command card

Ashling's Command

{3} {U} {R}
Kindred Instant — Elemental
Choose two — • Create a token that's a copy of target Elemental you control. • Target player draws two cards. • Ashling's Command deals 2 damage to each creature target player controls. • Target player creates two Treasure tokens.
Lorwyn Eclipsed (ECL) · Rare · Illustrated by Iris Compiet

Final zone distribution

33 instances
75.8%
Graveyard
3.0%
Exile
21.2%
Hand

The "good card" funnel

165 brought · 82 players
Brought to game
165
Ever drawn
32
Reached battlefield
21
Still on board at game end
0
≥ +1.4pp

Players who cast this card win 36% of the time (n=18) , vs 23% when it never left the library (n=96).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.2pp; 95% confidence interval +1.4pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
0%
T1
0%
T2
5%
T3
10%
T4
24%
T5
57%
T6-9
5%
T10+
Median 6 P25 5 · P75 7 · max 11
On curve 38% (5 / 21 cast on T5)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.