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Part of Final Fantasy
·
Legendary Creature — Human Spirit Samurai
·
Final Fantasy Commander (FIC)
Card Preview
Auron, Venerated Guardian
1%
Decklist Inclusion
Times Brought
148
Decks Running
76
In Decks
576
Decklist Inclusion
1%
Format
Final zone distribution
42 instances7.1%
Library
45.2%
Battlefield
26.2%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
47 decks
-
2
Yuna, Grand Summoner
8 decks
-
3
Isshin, Two Heavens as One
4 decks
-
4
Auron, Venerated Guardian
2 decks
-
5
Raiyuu, Storm's Edge
2 decks
-
6
Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal
2 decks
-
7
Aerith Gainsborough
1 decks
-
8
Anti-Venom, Horrifying Healer
1 decks
-
9
Ardbert, Warrior of Darkness
1 decks
-
10
Cloud, Planet's Champion
1 decks
The "good card" funnel
148 brought · 71 playersBrought to game
148
Ever drawn
36
Reached battlefield
25
Still on board at game end
19
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 38% of the time (n=24) , vs 20% when it never left the library (n=100).
Observed gap +17.5pp; 95% confidence interval -2.8pp to +37.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
0%
T2
4%
T3
4%
T4
16%
T5
52%
T6-9
24%
T10+
Median
7
P25
6
· P75
9
· max
13
On curve
8%
(1 / 25 cast on T4)
Cast same turn as drawn
43%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.