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Avenge card art
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Avenge

{4} {W} {W} · Sorcery · Marvel Super Heroes Commander (MSC)
Times Brought
415
Decks Running
233
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Avenge card

Avenge

{4} {W} {W}
Sorcery
This spell costs {2} less to cast if a player attacked you during their last turn. Destroy all creatures. You gain 1 life for each creature destroyed this way.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Alex Horley-Orlandelli

Final zone distribution

70 instances
2.9%
Library
10.0%
Battlefield
25.7%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

415 brought · 231 players
Brought to game
415
Ever drawn
67
Reached battlefield
26
Still on board at game end
7
≥ -16.8pp

Players who cast this card win 21% of the time (n=17) , vs 25% when it never left the library (n=213).

When players drew this card but left it in hand, they won 31% (n=27).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.3pp; 95% confidence interval -16.8pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
8%
T1
4%
T2
0%
T3
8%
T4
8%
T5
62%
T6-9
12%
T10+
Median 7.0 P25 5 · P75 9 · max 13
On curve 46% (5 / 26 cast on T6) Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.