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Part of Marvel Super Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
,
: Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Card Preview
Avengers Tower
Land
·
Marvel Super Heroes (MSH)
Times Brought
848
Decks Running
410
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Avengers Tower
Land
Marvel Super Heroes (MSH)
·
Uncommon
·
Illustrated by Arthur Yuan
Final zone distribution
170 instances0.6%
Library
84.7%
Battlefield
4.1%
Graveyard
1.2%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
241 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
29 decks
-
3
Cosmic Spider-Man
18 decks
-
4
Tony Stark // The Invincible Iron Man
16 decks
-
5
Bruce Banner // The Incredible Hulk
12 decks
-
6
Director Nick Fury
7 decks
-
7
Captain America, First Avenger
6 decks
-
8
Wolverine, Best There Is
6 decks
-
9
Daredevil, Man Without Fear
4 decks
-
10
Jodah, the Unifier
4 decks
The "good card" funnel
848 brought · 365 playersBrought to game
848
Ever drawn
164
Reached battlefield
145
Still on board at game end
144
Once cast, 99% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 24% of the time (n=111) , vs 26% when it never left the library (n=482).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -7.2pp to +3.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=145
29%
T1
17%
T2
10%
T3
12%
T4
9%
T5
20%
T6-9
3%
T10+
Median
3
P25
1
· P75
5
· max
12
Cast same turn as drawn
66%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.