Azusa, Lost but Seeking
76% of drawn Azusa copies are cast before the game ends, and games where she resolves show a +6.0 percentage-point win-rate lift over games where she stays in the library.
Azusa, Lost but Seeking sits in 6% of tracked Commander decks on Playgroup Live. That number is deliberately narrow: Azusa is a green-only, land-drop-doubling engine whose home is dedicated landfall and big-mana shells, not generalist piles. The 542 decks that do run her bring her to games consistently, and when she shows up in hand she almost always gets cast.
76% of drawn Azusa copies reach the battlefield, a figure that reflects how little reason players have to hold her. Median first cast lands on turn 5.0, one turn later than her mana value might suggest. Only 23% of casts land exactly on curve. The extra turn of delay is mostly a draw-timing effect: players who do not see her in the opening hand are pulling her mid-game, past the window where she costs exactly three mana to deploy "on schedule."
Her commander spread is well-distributed across 457 distinct players, with the single heaviest contributor accounting for 26% of all tracked instances. That breadth adds credibility to the directional signals here, even on a dataset of 1022 tracked games.
- 6% of tracked Commander decks include Azusa
- 76% of drawn copies reach the battlefield
- T5.0 median first-cast turn
- 54% battlefield stickiness once cast
- 23% of casts land on curve (turn 3)
- 457 distinct players have brought her to a tracked game
First-cast turn
n=210The "good card" funnel
1064 brought · 457 playersOf 1064 Azusas brought to games, 276 were drawn, 210 of those were cast, and 54% of resolved copies stayed on the battlefield through end of game.
Players who cast this card win 31% of the time (n=191) , vs 25% when it never left the library (n=642).
When players drew this card but left it in hand, they won 43% (n=62) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.0pp; 95% confidence interval -0.7pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
334 instancesMost Azusa copies that never leave the library simply were not drawn, a structural fact of 100-card singleton rather than a sign of weakness. Of observed copies, the battlefield and graveyard together account for the majority of final destinations.
Commanders that played this card
in tracked games-
1
Flubs, the Fool
35 decks
-
2
Aesi, Tyrant of Gyre Strait
34 decks
-
3
Hearthhull, the Worldseed
34 decks
-
4
Tifa Lockhart
30 decks
-
5
Omnath, Locus of Creation
20 decks
-
6
Bristly Bill, Spine Sower
15 decks
-
7
Azusa, Lost but Seeking
14 decks
-
8
The Wandering Minstrel
13 decks
-
9
Child of Alara
12 decks
-
10
Homer, the Hermit
12 decks
The commander list spans mono-green, Simic, Gruul, and five-color shells, showing Azusa is not locked to a single archetype. No single commander dominates the distribution, which spreads across 457 distinct players.