Azusa, Lost but Seeking
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Azusa, Lost but Seeking
Final zone distribution
224 instancesCommanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
29 decks
-
2
Tifa Lockhart
25 decks
-
3
Flubs, the Fool
23 decks
-
4
Aesi, Tyrant of Gyre Strait
20 decks
-
5
The Necrobloom
14 decks
-
6
Azusa, Lost but Seeking
11 decks
-
7
Bristly Bill, Spine Sower
9 decks
-
8
Child of Alara
9 decks
-
9
Omnath, Locus of Creation
9 decks
-
10
Omnath, Locus of Rage
9 decks
The "good card" funnel
838 brought · 314 playersOnce cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=126) , vs 23% when it never left the library (n=488).
When players drew this card but left it in hand, they won 23% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.8pp; 95% confidence interval +1.1pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=147Full analysis unlocks as more games are tracked. Stats refresh nightly.