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Balefire Dragon card art
Live Play Data

Balefire Dragon

{5} {R} {R} · Creature — Dragon · Innistrad Remastered (INR)
2%
Live Inclusion
Times Brought
1594
Decks Running
539
Median Cast Turn
6
Drawn → Played
63%
Format

First-cast turn

n=229
1%
T1
0%
T2
3%
T3
10%
T4
17%
T5
60%
T6-9
10%
T10+
Median 6 P25 5 · P75 8 · max 13
On curve 66% (31 / 229 cast on T7) Cast same turn as drawn 34%

The "good card" funnel

1594 brought · 480 players
Brought to game
1594
Ever drawn
365
Reached battlefield
229
Still on board at game end
130

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +13.2pp

Players who cast this card win 47% of the time (n=214) , vs 27% when it never left the library (n=1033).

When players drew this card but left it in hand, they won 22% (n=126).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.9pp; 95% confidence interval +13.2pp to +26.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

404 instances
5.2%
Library
32.2%
Battlefield
28.2%
Graveyard
5.4%
Exile

Commanders that played this card

in tracked games
Card text
Balefire Dragon card

Balefire Dragon

{5} {R} {R}
Creature — Dragon
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
6 / 6
Innistrad Remastered (INR) · Mythic · Illustrated by Eric Deschamps

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.