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Part of Final Fantasy
·
Legendary Creature — Human Rebel
·
Final Fantasy (FIN)
Live Play Data
Barret Wallace
1%
Live Inclusion
Times Brought
259
Decks Running
122
Median Cast Turn
8
Drawn → Played
51%
Format
First-cast turn
n=31
0%
T1
0%
T2
6%
T3
0%
T4
19%
T5
48%
T6-9
26%
T10+
Median
8
P25
5
· P75
10
· max
12
On curve
6%
(0 / 31 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
259 brought · 114 playersBrought to game
259
Ever drawn
61
Reached battlefield
31
Still on board at game end
13
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 27% of the time (n=29) , vs 20% when it never left the library (n=160).
When players drew this card but left it in hand, they won 18% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -9.0pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
66 instances1.5%
Library
19.7%
Battlefield
28.8%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
101 decks
-
2
Tifa, Martial Artist
5 decks
-
3
Gilgamesh, Master-at-Arms
3 decks
-
4
Cloud, Planet's Champion
2 decks
-
5
Firion, Wild Rose Warrior
2 decks
-
6
Thorin, King of Durin's Folk
2 decks
-
7
Akiri, Fearless Voyager
1 decks
-
8
Captain America, First Avenger
1 decks
-
9
Cloud, Midgar Mercenary
1 decks
-
10
Dwalin, Weaponmaster
1 decks
Card text
Barret Wallace
Legendary Creature — Human Rebel
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
4 / 4
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Patrik Hell
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.