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Part of Final Fantasy
·
Creature — Human Soldier
·
Marvel Super Heroes Commander (MSC)
Card Preview
Bastion Protector
2%
Decklist Inclusion
Times Brought
429
Decks Running
207
In Decks
1682
Decklist Inclusion
2%
Format
Final zone distribution
117 instances3.4%
Library
29.9%
Battlefield
34.2%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
34 decks
-
2
Captain America, Team Leader
32 decks
-
3
Éowyn, Shieldmaiden
19 decks
-
4
Marneus Calgar
11 decks
-
5
Anti-Venom, Horrifying Healer
8 decks
-
6
Inquisitor Greyfax
8 decks
-
7
Lightning, Army of One
8 decks
-
8
Aragorn, King of Gondor
5 decks
-
9
Yoshimaru, Ever Faithful
5 decks
-
10
Commander Mustard
4 decks
The "good card" funnel
429 brought · 199 playersBrought to game
429
Ever drawn
111
Reached battlefield
84
Still on board at game end
35
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.1pp
Players who cast this card win 23% of the time (n=84) , vs 21% when it never left the library (n=289).
When players drew this card but left it in hand, they won 26% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.4pp; 95% confidence interval -7.1pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=84
0%
T1
0%
T2
17%
T3
17%
T4
17%
T5
39%
T6-9
11%
T10+
Median
5.5
P25
4
· P75
8
· max
16
On curve
17%
(14 / 84 cast on T3)
Cast same turn as drawn
30%
84 of 100 times cast
84%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.