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Part of Final Fantasy
·
Creature — Human Soldier
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Bastion Protector
5%
Live Inclusion
Times Brought
2498
Decks Running
1134
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=432
1%
T1
3%
T2
13%
T3
11%
T4
16%
T5
45%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
20
On curve
17%
(57 / 432 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
2498 brought · 1021 playersBrought to game
2498
Ever drawn
587
Reached battlefield
432
Still on board at game end
201
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.9pp
Players who cast this card win 25% of the time (n=392) , vs 23% when it never left the library (n=1584).
When players drew this card but left it in hand, they won 23% (n=127).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -1.9pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
617 instances2.6%
Library
32.6%
Battlefield
32.7%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
221 decks
-
2
Cloud, Ex-SOLDIER
193 decks
-
3
Éowyn, Shieldmaiden
95 decks
-
4
Anti-Venom, Horrifying Healer
56 decks
-
5
Marneus Calgar
48 decks
-
6
Inquisitor Greyfax
43 decks
-
7
Myrel, Shield of Argive
31 decks
-
8
Lightning, Army of One
27 decks
-
9
Aragorn, King of Gondor
22 decks
-
10
Cloud, Midgar Mercenary
15 decks
Card text
Bastion Protector
Creature — Human Soldier
Commander creatures you control get +2/+2 and have indestructible.
3 / 3
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Uzuri
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.