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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Angel Knight
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Battle Angels of Tyr
1%
Decklist Inclusion
Times Brought
248
Decks Running
122
In Decks
837
Decklist Inclusion
1%
Format
Final zone distribution
63 instances3.2%
Library
33.3%
Battlefield
33.3%
Graveyard
14.3%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
29 decks
-
2
Sidar Jabari of Zhalfir
10 decks
-
3
Niko, Light of Hope
8 decks
-
4
Isshin, Two Heavens as One
7 decks
-
5
Sigarda, Font of Blessings
5 decks
-
6
Kaalia of the Vast
4 decks
-
7
Liesa, Shroud of Dusk
4 decks
-
8
Avacyn, Angel of Hope
3 decks
-
9
Jin Sakai, Ghost of Tsushima
3 decks
-
10
Kratos, Stoic Father
3 decks
The "good card" funnel
249 brought · 116 playersBrought to game
249
Ever drawn
58
Reached battlefield
45
Still on board at game end
21
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.5pp
Players who cast this card win 25% of the time (n=43) , vs 24% when it never left the library (n=171).
Observed gap +1.0pp; 95% confidence interval -12.5pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
2%
T1
2%
T2
9%
T3
9%
T4
16%
T5
51%
T6-9
11%
T10+
Median
6
P25
5
· P75
7
· max
15
On curve
22%
(4 / 45 cast on T4)
Cast same turn as drawn
33%
45 of 100 times cast
45%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.