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Part of Tarkir Dragonstorm
·
Creature — Goblin Warrior
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Beetleback Chief
1%
Live Inclusion
Times Brought
436
Decks Running
220
Median Cast Turn
6
Drawn → Played
74%
Format
First-cast turn
n=67
1%
T1
1%
T2
7%
T3
15%
T4
21%
T5
49%
T6-9
4%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
25%
(10 / 67 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
437 brought · 209 playersBrought to game
437
Ever drawn
90
Reached battlefield
67
Still on board at game end
36
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.3pp
Players who cast this card win 34% of the time (n=58) , vs 21% when it never left the library (n=290).
When players drew this card but left it in hand, they won 25% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.7pp; 95% confidence interval +0.3pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
94 instances1.1%
Library
38.3%
Battlefield
36.2%
Graveyard
2.1%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
86 decks
-
2
Zurgo Stormrender
24 decks
-
3
Zada, Hedron Grinder
15 decks
-
4
Norin the Wary
9 decks
-
5
Grenzo, Dungeon Warden
8 decks
-
6
The Great Goblin
8 decks
-
7
General Kreat, the Boltbringer
7 decks
-
8
Grub, Storied Matriarch // Grub, Notorious Auntie
7 decks
-
9
Daretti, Scrap Savant
5 decks
-
10
Neriv, Crackling Vanguard
5 decks
Card text
Beetleback Chief
Creature — Goblin Warrior
When this creature enters, create two 1/1 red Goblin creature tokens.
2 / 2
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
·
Illustrated by Lorenzo Mastroianni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.