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Part of The Hobbit
·
Creature — Wolf
·
The Hobbit (HOB)
Live Play Data
Bejeweled Warg
0%
Live Inclusion
Times Brought
130
Decks Running
68
Median Cast Turn
4
Drawn → Played
85%
Format
First-cast turn
n=23
4%
T1
22%
T2
13%
T3
13%
T4
9%
T5
30%
T6-9
9%
T10+
Median
4
P25
2
· P75
8
· max
16
On curve
26%
(5 / 23 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
130 brought · 67 playersBrought to game
130
Ever drawn
27
Reached battlefield
23
Still on board at game end
12
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -22.3pp
Players who cast this card win 21% of the time (n=18) , vs 23% when it never left the library (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.8pp; 95% confidence interval -22.3pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
28 instances3.6%
Library
42.9%
Battlefield
42.9%
Graveyard
10.7%
Hand
Commanders that played this card
in tracked games-
1
Chief of the Wilds
45 decks
-
2
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
6 decks
-
3
The Chief Warg
4 decks
-
4
Jandor, Fortuned Traveler
3 decks
-
5
Voja, Jaws of the Conclave
2 decks
-
6
Beorn the Fierce
1 decks
-
7
Bushmaster, Coiled Henchman
1 decks
-
8
Dina, Essence Brewer
1 decks
-
9
Ghalta, Primal Hunger
1 decks
-
10
Jolene, the Plunder Queen
1 decks
Card text
Bejeweled Warg
Creature — Wolf
Trample
Whenever this creature deals combat damage to a player, choose one —
• Put a +1/+1 counter on target Wolf you control.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
3 / 2
The Hobbit (HOB)
·
Rare
·
Illustrated by John Di Giovanni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.