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Part of The Hobbit
·
Legendary Creature — Halfling Rogue
·
The Hobbit Eternal (HOC)
Live Play Data
Bilbo, Unexpected Adventurer
0%
Live Inclusion
Times Brought
143
Decks Running
52
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=25
0%
T1
0%
T2
4%
T3
16%
T4
20%
T5
52%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
20%
(4 / 25 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
143 brought · 48 playersBrought to game
143
Ever drawn
33
Reached battlefield
23
Still on board at game end
11
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.7pp
Players who cast this card win 36% of the time (n=21) , vs 33% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -17.7pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances2.9%
Library
32.4%
Battlefield
32.4%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Thorin, King of Durin's Folk
19 decks
-
2
Frodo, Adventurous Hobbit
6 decks
-
3
Sam, Loyal Attendant
6 decks
-
4
Arabella, Abandoned Doll
2 decks
-
5
Bard, King of Dale
2 decks
-
6
The Queen of Dale
2 decks
-
7
Thorin Oakenshield
2 decks
-
8
Yume, Chronicler of Valor
2 decks
-
9
Atraxa, Praetors' Voice
1 decks
-
10
Bifur, Melodic Rider
1 decks
Card text
Bilbo, Unexpected Adventurer
Legendary Creature — Halfling Rogue
Bilbo can't be blocked by creatures with power 3 or greater.
Whenever Bilbo deals combat damage to a player or battle, put up to one target nonland permanent card with mana value 3 or less from a graveyard onto the battlefield under its owner's control.
2 / 2
The Hobbit Eternal (HOC)
·
Mythic
·
Illustrated by Marius Bota
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.