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Part of Marvel Super Heroes
·
Legendary Creature — Mutant Villain
·
Marvel Super Heroes Commander (MSC)
: Add
. If you control another Mutant, you gain 1 life.
Live Play Data
Black Tom Cassidy
0%
Live Inclusion
Times Brought
113
Decks Running
35
Median Cast Turn
5.0
Drawn → Played
77%
Format
First-cast turn
n=20
5%
T1
15%
T2
10%
T3
15%
T4
25%
T5
20%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
7
· max
10
On curve
20%
(3 / 20 cast on T2)
The "good card" funnel
113 brought · 34 playersBrought to game
113
Ever drawn
26
Reached battlefield
20
Still on board at game end
12
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.1pp
Players who cast this card win 42% of the time (n=15) , vs 13% when it never left the library (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +28.8pp; 95% confidence interval +4.1pp to +53.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
29 instances41.4%
Battlefield
41.4%
Graveyard
6.9%
Exile
10.3%
Hand
Commanders that played this card
in tracked games-
1
Ashaya's Enduring Bond
10 decks
-
2
Wolverine, Best There Is
7 decks
-
3
Wolverine, Claws Out
3 decks
-
4
Bruce Banner // The Incredible Hulk
2 decks
-
5
Jenova, Ancient Calamity
2 decks
-
6
Abomination, Irradiated Brute
1 decks
-
7
General Marhault Elsdragon
1 decks
-
8
Genghis Frog
1 decks
-
9
Jodah, the Unifier
1 decks
-
10
Mikey & Don, Party Planners
1 decks
Card text
Black Tom Cassidy
Legendary Creature — Mutant Villain
1 / 3
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Raoul Vitale
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.