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Part of Marvel Super Heroes
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Legendary Creature — Human Spy Hero
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Marvel Super Heroes Commander (MSC)
Live Play Data
Black Widow, Agile Avenger
4%
Live Inclusion
Times Brought
699
Decks Running
346
Median Cast Turn
5.0
Drawn → Played
68%
Format
First-cast turn
n=124
0%
T1
5%
T2
19%
T3
13%
T4
17%
T5
34%
T6-9
13%
T10+
Median
5.0
P25
4
· P75
7
· max
15
On curve
23%
(23 / 124 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
699 brought · 314 playersBrought to game
699
Ever drawn
176
Reached battlefield
119
Still on board at game end
54
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 34% of the time (n=108) , vs 22% when it never left the library (n=428).
When players drew this card but left it in hand, they won 30% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval +3.1pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
193 instances2.6%
Library
28.0%
Battlefield
33.7%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
230 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
14 decks
-
3
Director Nick Fury
11 decks
-
4
Daredevil, Man Without Fear
8 decks
-
5
Miles Morales // Ultimate Spider-Man
5 decks
-
6
Kynaios and Tiro of Meletis
4 decks
-
7
Lorehold, the Historian
4 decks
-
8
Super-Skrull
4 decks
-
9
Thor Odinson
4 decks
-
10
Monica Rambeau // Photon, Living Light
3 decks
Card text
Black Widow, Agile Avenger
Legendary Creature — Human Spy Hero
Menace
Whenever an opponent draws their second card each turn, put a +1/+1 counter on Black Widow and you draw a card.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
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Illustrated by Junggeun Yoon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.