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Part of Marvel Super Heroes
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Legendary Creature — Human Spy Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Black Widow, Agile Avenger
4%
Live Inclusion
Times Brought
307
Decks Running
167
Median Cast Turn
5.0
Drawn → Played
73%
Format
First-cast turn
n=58
0%
T1
2%
T2
24%
T3
12%
T4
16%
T5
33%
T6-9
14%
T10+
Median
5.0
P25
3
· P75
7
· max
14
On curve
26%
(14 / 58 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
307 brought · 153 playersBrought to game
307
Ever drawn
80
Reached battlefield
58
Still on board at game end
26
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 25% of the time (n=52) , vs 24% when it never left the library (n=185).
When players drew this card but left it in hand, they won 29% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.4pp; 95% confidence interval -11.6pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
92 instances2.2%
Library
28.3%
Battlefield
32.6%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
112 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
8 decks
-
3
Director Nick Fury
7 decks
-
4
Daredevil, Man Without Fear
6 decks
-
5
Kynaios and Tiro of Meletis
3 decks
-
6
Super-Skrull
3 decks
-
7
Black Widow, Agile Avenger
2 decks
-
8
Gavi, Nest Warden
2 decks
-
9
Sami, Wildcat Captain
2 decks
-
10
Amy Rose
1 decks
Card text
Black Widow, Agile Avenger
Legendary Creature — Human Spy Hero
Menace
Whenever an opponent draws their second card each turn, put a +1/+1 counter on Black Widow and you draw a card.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Junggeun Yoon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.