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Part of Outlaws of Thunder Junction
Card Preview
Blooming Marsh
Land
·
Outlaws of Thunder Junction (OTJ)
Times Brought
337
Decks Running
168
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Blooming Marsh
Land
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Outlaws of Thunder Junction (OTJ)
·
Rare
·
Illustrated by Yeong-Hao Han
Final zone distribution
74 instances1.4%
Library
70.3%
Battlefield
13.5%
Graveyard
14.9%
Hand
Commanders that played this card
in tracked games-
1
Chatterfang, Squirrel General
10 decks
-
2
Ygra, Eater of All
9 decks
-
3
High Perfect Morcant
8 decks
-
4
Thranduil, the Elvenking
7 decks
-
5
Blech, Loafing Pest
6 decks
-
6
Lathril, Blade of the Elves
6 decks
-
7
Meren of Clan Nel Toth
6 decks
-
8
Atraxa, Praetors' Voice
5 decks
-
9
Shelob, Child of Ungoliant
5 decks
-
10
Witherbloom, the Balancer
5 decks
The "good card" funnel
337 brought · 157 playersBrought to game
337
Ever drawn
66
Reached battlefield
53
Still on board at game end
52
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 24% of the time (n=49) , vs 23% when it never left the library (n=198).
Observed gap +1.3pp; 95% confidence interval -6.6pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
47%
T1
9%
T2
9%
T3
9%
T4
4%
T5
21%
T6-9
0%
T10+
Median
2
P25
1
· P75
4
· max
9
Cast same turn as drawn
76%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.