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Part of Tales of Middle-earth
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Legendary Creature — Human Soldier
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The Lord of the Rings: Tales of Middle-earth (LTR)
Card Preview
Boromir, Warden of the Tower
Times Brought
272
Decks Running
149
In Decks
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Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Boromir, Warden of the Tower
Legendary Creature — Human Soldier
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
3 / 3
The Lord of the Rings: Tales of Middle-earth (LTR)
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Rare
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Illustrated by Yigit Koroglu
Final zone distribution
45 instances8.9%
Library
44.4%
Battlefield
20.0%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
14 decks
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2
Jodah, the Unifier
12 decks
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3
Aragorn, the Uniter
10 decks
-
4
Éowyn, Shieldmaiden
10 decks
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5
Anti-Venom, Horrifying Healer
8 decks
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6
Frodo, Adventurous Hobbit
7 decks
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7
Ardbert, Warrior of Darkness
6 decks
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8
Greymond, Avacyn's Stalwart
5 decks
-
9
Ratadrabik of Urborg
5 decks
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10
Myrel, Shield of Argive
4 decks
The "good card" funnel
272 brought · 147 playersBrought to game
272
Ever drawn
43
Reached battlefield
32
Still on board at game end
20
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 24% of the time (n=27) , vs 23% when it never left the library (n=168).
Observed gap +0.9pp; 95% confidence interval -9.1pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
6%
T2
19%
T3
19%
T4
13%
T5
34%
T6-9
9%
T10+
Median
5.0
P25
4
· P75
8
· max
11
On curve
25%
(6 / 32 cast on T3)
Cast same turn as drawn
26%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.