Boros Garrison
9% of tracked Boros-adjacent Commander decks run Boros Garrison. When drawn, 78% of copies reach the battlefield, and the median first play lands on turn 3.0.
Boros Garrison is the go-to dual land for Red-White Commander decks on a budget. Across 548 tracked multiplayer games, it sits in 301 of 3452 logged decks, putting its inclusion rate at 9% among all decks in the dataset. That figure reflects a card that fills a clear role: two-color fixing at common rarity, available to any Boros or Boros-adjacent list.
The bounce-land tradeoff is real but manageable. Boros Garrison enters tapped and forces a land return, so players rarely slam it the instant it's drawn. Median first play is turn 3.0, and 41% of drawn copies are cast on the same turn they're drawn. The rest sit in hand for a turn or more, typically while players find a safe moment to return a land without losing tempo. That patience shows up in a 78% draw-to-play rate, meaning the vast majority of drawn copies do eventually resolve.
Data is well spread: 276 distinct players have brought Boros Garrison to a tracked game, and the single heaviest contributor accounts for just 3% of all instances. That breadth makes the observed patterns a reliable early signal rather than one pilot's style bleeding into the numbers.
- 9% of tracked Commander decks include Boros Garrison
- 78% of drawn copies reach the battlefield before the game ends
- T3.0 median first-play turn
- 92% battlefield stickiness once played
- 41% of drawn copies cast on the same turn they were drawn
- 276 distinct players have brought this card to a tracked game
First-cast turn
n=106The "good card" funnel
585 brought · 276 playersOf 585 Boros Garrisons brought to games, 136 were drawn, 106 of those were cast, and the large majority remained on the battlefield through the end of the game.
Players who cast this card win 28% of the time (n=99) , vs 24% when it never left the library (n=379).
When players drew this card but left it in hand, they won 27% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.5pp; 95% confidence interval -5.5pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
153 instancesMost Boros Garrison copies finish the game on the battlefield, a land that resolved early stays in play. The small library remainder reflects copies that never left the opening 100.
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
13 decks
-
2
Toph, the First Metalbender
11 decks
-
3
Nelly Borca, Impulsive Accuser
10 decks
-
4
Edgar Markov
9 decks
-
5
Arabella, Abandoned Doll
8 decks
-
6
Lorehold, the Historian
8 decks
-
7
Atla Palani, Nest Tender
7 decks
-
8
Feather, the Redeemed
7 decks
-
9
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
6 decks
-
10
Rin and Seri, Inseparable
6 decks
The commander list spreads across Red-White and Mardu shells, with no single commander dominating. Kaalia of the Vast leads at 13 decks, but the tail extends across more than a dozen archetypes.