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Boros Garrison
Land
·
Ravnica: Clue Edition (CLU)
Times Brought
405
Decks Running
221
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Boros Garrison
Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add 
.
Ravnica: Clue Edition (CLU)
·
Common
·
Illustrated by John Avon
Final zone distribution
87 instances79.3%
Battlefield
5.7%
Graveyard
4.6%
Exile
10.3%
Hand
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
14 decks
-
2
Edgar Markov
11 decks
-
3
Toph, the First Metalbender
10 decks
-
4
Isshin, Two Heavens as One
6 decks
-
5
Neyali, Suns' Vanguard
6 decks
-
6
Rin and Seri, Inseparable
6 decks
-
7
Arabella, Abandoned Doll
5 decks
-
8
Wyleth, Soul of Steel
5 decks
-
9
Bre of Clan Stoutarm
4 decks
-
10
Ghired, Conclave Exile
4 decks
The "good card" funnel
405 brought · 214 playersBrought to game
405
Ever drawn
86
Reached battlefield
71
Still on board at game end
69
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.3pp
Players who cast this card win 30% of the time (n=55) , vs 25% when it never left the library (n=254).
Observed gap +5.8pp; 95% confidence interval -1.3pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=71
25%
T1
21%
T2
20%
T3
7%
T4
10%
T5
11%
T6-9
6%
T10+
Median
3
P25
1
· P75
5
· max
14
Cast same turn as drawn
46%
71 of 100 times cast
71%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.