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Part of Commander Legends: Battle for Baldur's Gate
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#11 in Selesnya Commander Staples
Live Play Data
Bountiful Promenade
Land
·
Marvel Super Heroes Commander (MSC)
25%
Live Inclusion
Times Brought
5775
Decks Running
2574
Median Cast Turn
3
Drawn → Played
82%
Format
First-cast turn
n=1241
27%
T1
15%
T2
10%
T3
8%
T4
8%
T5
26%
T6-9
6%
T10+
Median
3
P25
1
· P75
6
· max
16
Cast same turn as drawn
68%
The "good card" funnel
5776 brought · 1867 playersBrought to game
5776
Ever drawn
1506
Reached battlefield
1241
Still on board at game end
1156
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.5pp
Players who cast this card win 29% of the time (n=1129) , vs 25% when it never left the library (n=3594).
When players drew this card but left it in hand, they won 34% (n=237).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval +1.5pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1633 instances3.4%
Library
70.8%
Battlefield
11.1%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
236 decks
-
2
T'Challa, the Black Panther
189 decks
-
3
Pantlaza, Sun-Favored
86 decks
-
4
Cloud, Ex-SOLDIER
79 decks
-
5
Gishath, Sun's Avatar
67 decks
-
6
Atraxa, Praetors' Voice
64 decks
-
7
Ms. Bumbleflower
60 decks
-
8
Arcades, the Strategist
54 decks
-
9
Rin and Seri, Inseparable
51 decks
-
10
Elda, Conjurer of Spectacle
48 decks
Card text
Bountiful Promenade
Land
This land enters tapped unless you have two or more opponents.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Bastien Grivet
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.