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Part of Secrets of Strixhaven
·
Instant
·
Vintage Masters (VMA)
Live Play Data
Brain Freeze
2%
Live Inclusion
Times Brought
908
Decks Running
435
Median Cast Turn
5
Drawn → Played
52%
Format
First-cast turn
n=139
1%
T1
7%
T2
14%
T3
17%
T4
18%
T5
38%
T6-9
5%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
9%
(10 / 139 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
908 brought · 397 playersBrought to game
908
Ever drawn
266
Reached battlefield
139
Still on board at game end
31
≥ +11.8pp
Players who cast this card win 44% of the time (n=124) , vs 23% when it never left the library (n=476).
When players drew this card but left it in hand, they won 29% (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.7pp; 95% confidence interval +11.8pp to +29.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
309 instances3.9%
Library
10.0%
Battlefield
42.7%
Graveyard
12.9%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
51 decks
-
2
Kefka, Court Mage // Kefka, Ruler of Ruin
24 decks
-
3
Flubs, the Fool
21 decks
-
4
Rograkh, Son of Rohgahh
20 decks
-
5
Tymna the Weaver
20 decks
-
6
Yusri, Fortune's Flame
17 decks
-
7
Kraum, Ludevic's Opus
12 decks
-
8
Fire Lord Azula
10 decks
-
9
Krark, the Thumbless
10 decks
-
10
Prismari, the Inspiration
10 decks
Card text
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Vintage Masters (VMA)
·
Uncommon
·
Illustrated by Tim Hildebrandt
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.