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Part of Secrets of Strixhaven
·
Instant
·
Vintage Masters (VMA)
Card Preview
Brain Freeze
Times Brought
471
Decks Running
233
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Vintage Masters (VMA)
·
Uncommon
·
Illustrated by Tim Hildebrandt
Final zone distribution
121 instances4.1%
Library
13.2%
Battlefield
42.1%
Graveyard
14.0%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
30 decks
-
2
Flubs, the Fool
15 decks
-
3
Rograkh, Son of Rohgahh
15 decks
-
4
Ral, Monsoon Mage // Ral, Leyline Prodigy
12 decks
-
5
Kraum, Ludevic's Opus
11 decks
-
6
Najeela, the Blade-Blossom
8 decks
-
7
Tymna the Weaver
8 decks
-
8
Bruvac the Grandiloquent
7 decks
-
9
Crystal, Inhuman Princess
7 decks
-
10
Krark, the Thumbless
7 decks
The "good card" funnel
471 brought · 225 playersBrought to game
471
Ever drawn
108
Reached battlefield
60
Still on board at game end
16
≥ +7.5pp
Players who cast this card win 33% of the time (n=50) , vs 18% when it never left the library (n=256).
When players drew this card but left it in hand, they won 23% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.6pp; 95% confidence interval +7.5pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=60
3%
T1
3%
T2
13%
T3
13%
T4
15%
T5
40%
T6-9
12%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
7%
(2 / 60 cast on T2)
Cast same turn as drawn
51%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.