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Brain Freeze card art
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Brain Freeze

{1} {U} · Instant · Vintage Masters (VMA)
Times Brought
471
Decks Running
233
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Brain Freeze card

Brain Freeze

{1} {U}
Instant
Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Vintage Masters (VMA) · Uncommon · Illustrated by Tim Hildebrandt

Final zone distribution

121 instances
4.1%
Library
13.2%
Battlefield
42.1%
Graveyard
14.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

471 brought · 225 players
Brought to game
471
Ever drawn
108
Reached battlefield
60
Still on board at game end
16
≥ +7.5pp

Players who cast this card win 33% of the time (n=50) , vs 18% when it never left the library (n=256).

When players drew this card but left it in hand, they won 23% (n=43).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.6pp; 95% confidence interval +7.5pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=60
3%
T1
3%
T2
13%
T3
13%
T4
15%
T5
40%
T6-9
12%
T10+
Median 6.0 P25 4 · P75 7 · max 13
On curve 7% (2 / 60 cast on T2) Cast same turn as drawn 51%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.