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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon Horror
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Outlaws of Thunder Junction Commander (OTC)
Card Preview
Brainstealer Dragon
1%
Decklist Inclusion
Times Brought
202
Decks Running
118
In Decks
884
Decklist Inclusion
1%
Format
Final zone distribution
48 instances2.1%
Library
27.1%
Battlefield
31.3%
Graveyard
2.1%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
31 decks
-
2
Gonti, Canny Acquisitor
17 decks
-
3
Kotis, the Fangkeeper
7 decks
-
4
Rev, Tithe Extractor
5 decks
-
5
Sivitri, Dragon Master
4 decks
-
6
Tasha, the Witch Queen
4 decks
-
7
Umbris, Fear Manifest
4 decks
-
8
Black Cat, Cunning Thief
3 decks
-
9
Garland, Royal Kidnapper
3 decks
-
10
Laughing Jasper Flint
3 decks
The "good card" funnel
202 brought · 111 playersBrought to game
202
Ever drawn
41
Reached battlefield
20
Still on board at game end
13
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.2pp
Players who cast this card win 25% of the time (n=16) , vs 18% when it never left the library (n=140).
When players drew this card but left it in hand, they won 17% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.1pp; 95% confidence interval -11.2pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
0%
T4
10%
T5
65%
T6-9
25%
T10+
Median
6.5
P25
6
· P75
10
· max
15
On curve
60%
(2 / 20 cast on T7)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.