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Brainstealer Dragon card art
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Brainstealer Dragon

{5} {B} {B} · Creature — Dragon Horror · Outlaws of Thunder Junction Commander (OTC)
1%
Decklist Inclusion
Times Brought
268
Decks Running
150
In Decks
980
Decklist Inclusion
1%
Format
Card text
Brainstealer Dragon card

Brainstealer Dragon

{5} {B} {B}
Creature — Dragon Horror
Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
6 / 6
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Joshua Raphael

Final zone distribution

58 instances
1.7%
Library
24.1%
Battlefield
31.0%
Graveyard
3.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

268 brought · 138 players
Brought to game
268
Ever drawn
50
Reached battlefield
23
Still on board at game end
14

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.5pp

Players who cast this card win 26% of the time (n=19) , vs 18% when it never left the library (n=183).

When players drew this card but left it in hand, they won 18% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.2pp; 95% confidence interval -9.5pp to +25.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
0%
T2
0%
T3
0%
T4
9%
T5
61%
T6-9
30%
T10+
Median 7 P25 6 · P75 10 · max 15
On curve 57% (2 / 23 cast on T7) Cast same turn as drawn 14%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.