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Part of Commander Masters
·
Artifact — Equipment
·
Commander Masters (CMM)
Card Preview
Brass Knuckles
Times Brought
216
Decks Running
104
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Brass Knuckles
Artifact — Equipment
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Commander Masters (CMM)
·
Common
·
Illustrated by Yeong-Hao Han
Final zone distribution
48 instances62.5%
Battlefield
8.3%
Graveyard
2.1%
Exile
27.1%
Hand
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
43 decks
-
2
Captain America, First Avenger
3 decks
-
3
Fynn, the Fangbearer
3 decks
-
4
Wolverine, Best There Is
3 decks
-
5
Chishiro, the Shattered Blade
2 decks
-
6
Ekthi, Contaminator Priest
2 decks
-
7
Eluge, the Shoreless Sea
2 decks
-
8
Hit-Monkey
2 decks
-
9
Kotis, the Fangkeeper
2 decks
-
10
Obeka, Splitter of Seconds
2 decks
The "good card" funnel
216 brought · 97 playersBrought to game
216
Ever drawn
46
Reached battlefield
31
Still on board at game end
30
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.4pp
Players who cast this card win 33% of the time (n=26) , vs 25% when it never left the library (n=124).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.9pp; 95% confidence interval -2.4pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
16%
T3
6%
T4
13%
T5
55%
T6-9
10%
T10+
Median
6
P25
5
· P75
7
· max
11
On curve
23%
(2 / 31 cast on T4)
Cast same turn as drawn
30%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.