Live Play Data
Burgeoning
4%
Live Inclusion
Times Brought
1492
Decks Running
642
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=303
31%
T1
8%
T2
8%
T3
7%
T4
11%
T5
29%
T6-9
7%
T10+
Median
4
P25
1
· P75
7
· max
14
On curve
31%
(93 / 303 cast on T1)
Cast same turn as drawn
77%
The "good card" funnel
1494 brought · 536 playersBrought to game
1494
Ever drawn
400
Reached battlefield
303
Still on board at game end
246
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.5pp
Players who cast this card win 39% of the time (n=274) , vs 25% when it never left the library (n=907).
When players drew this card but left it in hand, they won 35% (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.4pp; 95% confidence interval +8.5pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
457 instances2.8%
Library
53.8%
Battlefield
22.3%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Omnath, Locus of Creation
32 decks
-
2
Lumra, Bellow of the Woods
28 decks
-
3
Aesi, Tyrant of Gyre Strait
27 decks
-
4
Homer, the Hermit
25 decks
-
5
Hearthhull, the Worldseed
24 decks
-
6
Ms. Bumbleflower
21 decks
-
7
Hakbal of the Surging Soul
14 decks
-
8
Kynaios and Tiro of Meletis
13 decks
-
9
Child of Alara
12 decks
-
10
Sythis, Harvest's Hand
11 decks
Card text
Burgeoning
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Commander 2016 (C16)
·
Rare
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.