Live Play Data
Burgeoning
4%
Live Inclusion
Times Brought
2700
Decks Running
1042
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=551
27%
T1
12%
T2
5%
T3
8%
T4
10%
T5
32%
T6-9
7%
T10+
Median
4
P25
1
· P75
7
· max
17
On curve
27%
(147 / 551 cast on T1)
Cast same turn as drawn
74%
The "good card" funnel
2706 brought · 852 playersBrought to game
2706
Ever drawn
735
Reached battlefield
551
Still on board at game end
446
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.5pp
Players who cast this card win 35% of the time (n=500) , vs 25% when it never left the library (n=1653).
When players drew this card but left it in hand, they won 32% (n=161).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.9pp; 95% confidence interval +6.5pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
825 instances2.2%
Library
54.1%
Battlefield
21.8%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
45 decks
-
2
Omnath, Locus of Creation
42 decks
-
3
Homer, the Hermit
37 decks
-
4
Hearthhull, the Worldseed
36 decks
-
5
Lumra, Bellow of the Woods
34 decks
-
6
Ms. Bumbleflower
26 decks
-
7
Hakbal of the Surging Soul
25 decks
-
8
Sythis, Harvest's Hand
23 decks
-
9
Kynaios and Tiro of Meletis
17 decks
-
10
Child of Alara
15 decks
Card text
Burgeoning
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Commander 2016 (C16)
·
Rare
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.