Burgeoning
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
92 instancesCommanders that played this card
in tracked games-
1
Omnath, Locus of Rage
8 decks
-
2
Aesi, Tyrant of Gyre Strait
7 decks
-
3
Hearthhull, the Worldseed
6 decks
-
4
Lumra, Bellow of the Woods
6 decks
-
5
The Ur-Dragon
6 decks
-
6
Sythis, Harvest's Hand
5 decks
-
7
Hakbal of the Surging Soul
4 decks
-
8
Jadzi, Oracle of Arcavios // Journey to the Oracle
4 decks
-
9
Kiora, Sovereign of the Deep
3 decks
-
10
Lord Windgrace
3 decks
The "good card" funnel
369 brought · 109 playersOnce cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 22% of the time (n=59) , vs 25% when it never left the library (n=240).
When players drew this card but left it in hand, they won 29% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.3pp; 95% confidence interval -10.1pp to +3.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=62Full analysis unlocks as more games are tracked. Stats refresh nightly.