Buried Ruin
Buried Ruin appears in 5% of tracked multiplayer Commander decks, and 74% of drawn copies reach the battlefield before the game ends, with a median first activation on turn 5.
Buried Ruin is a colorless utility land that pulls double duty: it taps for a single colorless mana and, at the cost of {2} and sacrificing itself, recovers any artifact from your graveyard. Across 1530 tracked multiplayer Commander games on Playgroup Live, it sits in 5% of active decks, a narrow but deliberate slice of the format that skews heavily toward artifact-focused strategies.
When Buried Ruin reaches a player's hand, 74% of those copies are cast before the game concludes. The median first-cast turn is 5, which is notably later than a typical mana rock. That reflects the card's role: it is rarely worth sacrificing early, so players tend to hold it until a high-value artifact target lands in the graveyard. The hand-to-cast data confirms this. The median sit time in hand before activation is 1 turn, and just 43% of copies are used the same turn they are drawn.
The commander distribution is broad. 673 distinct players have brought Buried Ruin to a tracked game, and the single heaviest contributor accounts for just 3% of all instances. That spread strengthens confidence that the numbers reflect genuine format-wide adoption rather than one player's preference. Artifact-heavy commanders dominate the top of the list, which is exactly what you would expect from a card with a graveyard-recursion mode gated behind artifact synergy.
- 5% of tracked Commander decks include Buried Ruin
- 74% of drawn copies are cast before the game ends
- T5 median first-cast turn, reflecting deliberate timing
- 73% of cast copies remain on the battlefield at game end
- 43% same-turn activation rate, players tend to hold it
- 673 distinct players have brought it to a tracked game
First-cast turn
n=297The "good card" funnel
1642 brought · 673 playersOf 1642 Buried Ruins brought to games, 402 were drawn and 297 of those were activated, with 73% of cast copies surviving to end of game on the battlefield.
Players who cast this card win 28% of the time (n=277) , vs 26% when it never left the library (n=1080).
When players drew this card but left it in hand, they won 33% (n=94) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.2pp; 95% confidence interval -3.1pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
446 instancesMost Buried Ruins finish on the battlefield or in the graveyard after being sacrificed for their recursion mode, a pattern that reflects the card doing exactly its job rather than sitting unused.
Commanders that played this card
in tracked games-
1
Kilo, Apogee Mind
33 decks
-
2
Inspirit, Flagship Vessel
31 decks
-
3
Dogmeat, Ever Loyal
21 decks
-
4
Krenko, Mob Boss
18 decks
- 5 Ultron, Artificial Malevolence 18 decks
-
6
Tony Stark // The Invincible Iron Man
17 decks
-
7
Shorikai, Genesis Engine
16 decks
-
8
Dr. Madison Li
15 decks
-
9
Urza, Lord High Artificer
14 decks
- 10 Zhulodok, Void Gorger 14 decks
The list spans artifact-focused commanders across nearly every color combination, consistent with Buried Ruin's colorless identity making it an equal-opportunity include.