Buried Ruin card art
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Buried Ruin

Land · Edge of Eternities Commander (EOC)
Times Brought
211
Decks Running
135
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Final zone distribution

43 instances
62.8%
Battlefield
9.3%
Graveyard
4.7%
Exile
23.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

211 brought · 115 players
Brought to game
211
Ever drawn
40
Reached battlefield
30
Still on board at game end
27

Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

+3.4pp

Players who cast this card win 27% of the time (n=29) , vs 23% when it never left the library (n=160).

95% confidence interval -6.1pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
17%
T1
10%
T2
17%
T3
3%
T4
30%
T5
20%
T6-9
3%
T10+
Median 5.0 P25 2 · P75 5 · max 13
Cast same turn as drawn 55%
30 of 100 times cast 30%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked
Why isn't there more data on this card?

Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.

How is Playgroup Live card data collected?

Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.