Buster Sword
77% of drawn Buster Swords are cast before the game ends, and the Equipment lands on the battlefield on turn 5 at the median across 419 tracked multiplayer Commander games on Playgroup Live.
Buster Sword reaches the battlefield in a strong majority of the games where it is drawn. Across 419 tracked multiplayer Commander games on Playgroup Live, 77% of drawn copies were cast, a conversion rate that speaks to how aggressively players prioritize getting this Equipment onto a creature.
The card sits in 202 of 8540 distinct tracked decks, an 2% inclusion rate that reflects its niche as a build-around rather than a generic staple. Its colorless color identity makes it slottable anywhere, but the payoff scales hard with commanders that already want to connect with combat damage. Median first cast lands on turn 5, putting it squarely in the mid-game where its +3/+2 bonus and free-spell trigger can swing the pace of a game.
The data is spread across 171 unique players, with no single contributor accounting for more than a small slice of tracked instances, which gives the overall picture reasonable breadth for a card this new to the format.
- 2% of tracked Commander decks include Buster Sword
- 77% of drawn copies are cast before the game ends
- T5 median first-cast turn across multiplayer games
- 80% battlefield stickiness once the Equipment resolves
- 171 unique players have brought Buster Sword to a tracked game
- 24% of casts land exactly on curve at three mana
First-cast turn
n=105The "good card" funnel
442 brought · 171 playersOf 442 Buster Swords brought to multiplayer games, 137 were drawn, 105 of those were cast, and 80% of resolved copies remained on the battlefield through the end of the game.
Players who cast this card win 26% of the time (n=102) , vs 27% when it never left the library (n=278).
When players drew this card but left it in hand, they won 9% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.9pp; 95% confidence interval -10.0pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
146 instancesMost Buster Swords end games on the battlefield, a notably different profile from typical singleton cards that spend the majority of games buried in the library.
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
31 decks
-
2
Jin Sakai, Ghost of Tsushima
14 decks
-
3
Lightning, Army of One
11 decks
-
4
Anti-Venom, Horrifying Healer
9 decks
-
5
Tony Stark // The Invincible Iron Man
8 decks
-
6
Tifa, Martial Artist
6 decks
-
7
Captain America, First Avenger
5 decks
-
8
Cloud, Midgar Mercenary
5 decks
-
9
Gilgamesh, Master-at-Arms
5 decks
-
10
Kratos, God of War
5 decks
Cloud, Ex-SOLDIER dominates the top-commander list with 31 decks, more than double the next entry, while the remainder of the list fans out across a wide range of combat-oriented strategies.