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Part of Final Fantasy
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#24 in Colorless Commander Staples
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Artifact — Equipment
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Final Fantasy (FIN)
Live Play Data
Buster Sword
2%
Live Inclusion
Times Brought
2666
Decks Running
1110
Median Cast Turn
5.0
Drawn → Played
79%
Format
First-cast turn
n=556
3%
T1
9%
T2
12%
T3
17%
T4
16%
T5
38%
T6-9
5%
T10+
Median
5.0
P25
4
· P75
7
· max
15
On curve
24%
(69 / 556 cast on T3)
Cast same turn as drawn
41%
The "good card" funnel
2666 brought · 855 playersBrought to game
2666
Ever drawn
707
Reached battlefield
556
Still on board at game end
450
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 33% of the time (n=504) , vs 27% when it never left the library (n=1634).
When players drew this card but left it in hand, they won 20% (n=128).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval +2.2pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
770 instances1.8%
Library
58.4%
Battlefield
17.9%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
159 decks
-
2
Jin Sakai, Ghost of Tsushima
78 decks
-
3
Cloud, Midgar Mercenary
43 decks
-
4
Ekthi, Contaminator Priest
41 decks
-
5
Lightning, Army of One
40 decks
-
6
Tony Stark // The Invincible Iron Man
35 decks
-
7
Anti-Venom, Horrifying Healer
34 decks
-
8
Kratos, God of War
32 decks
-
9
Captain America, First Avenger
21 decks
-
10
Tifa, Martial Artist
15 decks
Card text
Buster Sword
Artifact — Equipment
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip 
Final Fantasy (FIN)
·
Mythic
·
Illustrated by Douzen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.