collections_bookmark Part of Tarkir Dragonstorm
Call the Spirit Dragons card art
Live Play Data

Call the Spirit Dragons

{W} {U} {B} {R} {G} · Enchantment · Tarkir: Dragonstorm (TDM)
5%
Live Inclusion
Times Brought
365
Decks Running
146
Median Cast Turn
7
Drawn → Played
62%
Format

First-cast turn

n=49
0%
T1
0%
T2
6%
T3
2%
T4
14%
T5
71%
T6-9
6%
T10+
Median 7 P25 6 · P75 8 · max 13
On curve 22% (7 / 49 cast on T5) Cast same turn as drawn 30%

The "good card" funnel

365 brought · 138 players
Brought to game
365
Ever drawn
79
Reached battlefield
49
Still on board at game end
25

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.1pp

Players who cast this card win 34% of the time (n=44) , vs 29% when it never left the library (n=241).

When players drew this card but left it in hand, they won 17% (n=27).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.3pp; 95% confidence interval -9.1pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

83 instances
2.4%
Library
30.1%
Battlefield
25.3%
Graveyard
6.0%
Exile

Commanders that played this card

in tracked games
Card text
Call the Spirit Dragons card

Call the Spirit Dragons

{W} {U} {B} {R} {G}
Enchantment
Dragons you control have indestructible. At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Tarkir: Dragonstorm (TDM) · Mythic · Illustrated by Liiga Smilshkalne

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.