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Part of Starter Commander Decks
·
Sorcery
·
New Capenna Commander (NCC)
Live Play Data
Camaraderie
3%
Live Inclusion
Times Brought
723
Decks Running
343
Median Cast Turn
8.0
Drawn → Played
40%
Format
First-cast turn
n=58
2%
T1
3%
T2
3%
T3
3%
T4
3%
T5
59%
T6-9
26%
T10+
Median
8.0
P25
6
· P75
10
· max
16
On curve
29%
(8 / 58 cast on T6)
Cast same turn as drawn
26%
The "good card" funnel
723 brought · 318 playersBrought to game
723
Ever drawn
146
Reached battlefield
58
Still on board at game end
9
≥ -6.4pp
Players who cast this card win 30% of the time (n=52) , vs 24% when it never left the library (n=475).
When players drew this card but left it in hand, they won 19% (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -6.4pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
160 instances2.5%
Library
5.6%
Battlefield
41.9%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
200 decks
-
2
Emmara, Soul of the Accord
38 decks
-
3
Rin and Seri, Inseparable
21 decks
-
4
Kwia Vigorbloom
7 decks
-
5
Brigid, Clachan's Heart // Brigid, Doun's Mind
6 decks
-
6
Jetmir, Nexus of Revels
6 decks
-
7
Kitt Kanto, Mayhem Diva
6 decks
-
8
Jinnie Fay, Jetmir's Second
5 decks
-
9
Cosmic Spider-Man
4 decks
-
10
Rhys the Redeemed
3 decks
Card text
Camaraderie
Sorcery
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
New Capenna Commander (NCC)
·
Rare
·
Illustrated by Sidharth Chaturvedi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.