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Part of Starter Commander Decks
·
Sorcery
·
New Capenna Commander (NCC)
Card Preview
Camaraderie
Times Brought
595
Decks Running
273
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Camaraderie
Sorcery
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
New Capenna Commander (NCC)
·
Rare
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Illustrated by Sidharth Chaturvedi
Final zone distribution
116 instances0.9%
Library
5.2%
Battlefield
37.1%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
142 decks
-
2
Emmara, Soul of the Accord
45 decks
-
3
Rin and Seri, Inseparable
16 decks
-
4
Brigid, Clachan's Heart // Brigid, Doun's Mind
7 decks
-
5
Kitt Kanto, Mayhem Diva
6 decks
-
6
Voja, Jaws of the Conclave
4 decks
-
7
Aragorn, the Uniter
3 decks
-
8
Cosmic Spider-Man
3 decks
-
9
Kwia Vigorbloom
3 decks
-
10
Queen Allenal of Ruadach
3 decks
The "good card" funnel
595 brought · 254 playersBrought to game
595
Ever drawn
106
Reached battlefield
44
Still on board at game end
6
≥ -0.6pp
Players who cast this card win 31% of the time (n=35) , vs 23% when it never left the library (n=340).
When players drew this card but left it in hand, they won 28% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -0.6pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
0%
T1
2%
T2
0%
T3
7%
T4
9%
T5
59%
T6-9
23%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
32%
(6 / 44 cast on T6)
Cast same turn as drawn
37%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.