Cankerbloom
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Cankerbloom
Final zone distribution
224 instancesCommanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
59 decks
-
2
Fynn, the Fangbearer
37 decks
-
3
Ixhel, Scion of Atraxa
32 decks
-
4
The Wise Mothman
28 decks
-
5
Auntie Ool, Cursewretch
27 decks
-
6
Meren of Clan Nel Toth
25 decks
-
7
The Mycotyrant
18 decks
-
8
Slimefoot, the Stowaway
13 decks
-
9
Vishgraz, the Doomhive
13 decks
-
10
Jenova, Ancient Calamity
12 decks
The "good card" funnel
1030 brought · 493 playersOnce cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=117) , vs 26% when it never left the library (n=572).
When players drew this card but left it in hand, they won 23% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.4pp; 95% confidence interval -5.4pp to +4.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.