Canopy Vista
Canopy Vista sits in 40% of tracked Commander decks on Playgroup Live, and 86% of drawn copies reach the battlefield, with a median first-cast turn of 4.
Canopy Vista is one of the original Battle lands, entering tapped unless you control two or more basic lands. Across 1172 tracked multiplayer Commander games on Playgroup Live, it appears in 705 of 1761 distinct decks, for an inclusion rate of 40%. That figure reflects its niche as a Selesnya (Green-White) dual, so it is structurally limited to decks that run those two colors.
The play pattern is straightforward: when Canopy Vista reaches a player's hand, it gets played 86% of the time before the game ends. The median turn it first enters the battlefield is turn 4, consistent with a land held from the opening hand or drawn in the early game and deployed quickly. The 54% same-turn play rate reinforces that players rarely hold a land in hand once they have a use for it.
Data is spread across 563 unique players, with no single contributor accounting for more than a small fraction of the sample. That breadth makes the numbers a reasonable cross-section of real Selesnya play patterns rather than one pilot's results.
- 40% of tracked Commander decks include Canopy Vista
- 29% draw rate per game when in the deck
- 86% of drawn copies are played before the game ends
- T4 median turn Canopy Vista first hits the battlefield
- 92% battlefield stickiness once it resolves
- 563 unique players contribute to this card's data
First-cast turn
n=331The "good card" funnel
1344 brought · 563 playersOf 1344 Canopy Vistas brought to games, 387 were drawn, 331 of those were played, and the overwhelming majority stayed on the battlefield through the end of the game.
Players who cast this card win 24% of the time (n=316) , vs 24% when it never left the library (n=872).
When players drew this card but left it in hand, they won 29% (n=48) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.6pp; 95% confidence interval -4.4pp to +5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
412 instancesMost Canopy Vistas never leave the library, a structural reality for any singleton land in a 100-card deck. The copies that do get drawn land on the battlefield at a high rate, which is exactly what you want from mana fixing.
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
44 decks
-
2
Ms. Bumbleflower
42 decks
-
3
Pantlaza, Sun-Favored
42 decks
-
4
Tidus, Yuna's Guardian
35 decks
-
5
T'Challa, the Black Panther
33 decks
-
6
Felothar the Steadfast
25 decks
-
7
Rin and Seri, Inseparable
19 decks
-
8
Frodo, Adventurous Hobbit
15 decks
-
9
Mister Fantastic
14 decks
-
10
Gishath, Sun's Avatar
13 decks
The top commanders span Green-White and Green-White-X shells broadly, with no single commander dominating the count. That spread signals Canopy Vista is a format-wide Selesnya staple rather than a build-around for one strategy.