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Canyon Slough card art
Live Play Data

Canyon Slough

Land — Swamp Mountain · Marvel Super Heroes Commander (MSC)
13%
Live Inclusion
Times Brought
1546
Decks Running
803
Median Cast Turn
3
Drawn → Played
71%
Format

First-cast turn

n=301
33%
T1
9%
T2
10%
T3
8%
T4
7%
T5
24%
T6-9
8%
T10+
Median 3 P25 1 · P75 6 · max 15
Cast same turn as drawn 66%

The "good card" funnel

1551 brought · 684 players
Brought to game
1551
Ever drawn
423
Reached battlefield
301
Still on board at game end
264

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.3pp

Players who cast this card win 25% of the time (n=270) , vs 21% when it never left the library (n=961).

When players drew this card but left it in hand, they won 21% (n=101).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.0pp; 95% confidence interval -1.3pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

450 instances
3.3%
Library
58.7%
Battlefield
21.3%
Graveyard
4.0%
Exile

Commanders that played this card

in tracked games
Card text
Canyon Slough card

Canyon Slough

Land — Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Arthur Yuan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.