Canyon Slough
13% of tracked Black-Red Commander decks run Canyon Slough, and when a copy reaches a player's hand, it is played 66% of the time with a median first-cast turn of 3.0.
Canyon Slough occupies a reliable niche in Black-Red mana bases. Across 896 tracked multiplayer Commander games, 13% of decks bring it to the table, with 523 of the 3886 distinct tracked decks running a copy.
The card's core appeal is flexibility. It enters tapped, so it costs tempo on the turn it's played. In exchange, it counts as both a Swamp and a Mountain for color requirements, and its cycling ability means it can convert into a fresh card for two mana when the land is not needed. That dual role shows up in the data: a median first-cast turn of 3.0 reflects a large cluster of copies played early as a land, alongside others held and cycled or played much later. 66% of drawn copies are played before the game ends, a neutral figure that reflects both early land drops and late cycling decisions.
Commander decks with Blue in their color identity, particularly those led by Doctor Doom, King of Latveria, account for a notable share of Canyon Slough's presence in tracked games. The card's spread across 447 unique players and a single-player max contribution of 2% of instances signals that what we see is not driven by one prolific contributor. It is an early, broadly sourced signal.
- 13% of tracked Commander decks include Canyon Slough
- 27% draw rate across tracked participations
- 66% of drawn copies are played before the game ends
- T3.0 median first-cast turn, pulled early by opening-hand land drops
- 90% stickiness once it reaches the battlefield
- 447 unique players have brought Canyon Slough to a tracked game
First-cast turn
n=168The "good card" funnel
934 brought · 447 playersOf 934 Canyon Sloughs brought to tracked games, 254 were drawn, 168 of those were played or cycled before the game ended, and the majority of battlefield copies survived to game's end.
Players who cast this card win 25% of the time (n=157) , vs 21% when it never left the library (n=588).
When players drew this card but left it in hand, they won 20% (n=75) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.9pp; 95% confidence interval -3.1pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
268 instancesMost tracked Canyon Slough copies finish on the battlefield or in the graveyard, with very few stranded in the library. That graveyard share is a consistent, if directional, sign that the cycling ability sees real use.
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
101 decks
-
2
Valgavoth, Harrower of Souls
57 decks
-
3
Hearthhull, the Worldseed
50 decks
-
4
Auntie Ool, Cursewretch
44 decks
-
5
Caesar, Legion's Emperor
25 decks
-
6
Zurgo Stormrender
16 decks
-
7
Mr. House, President and CEO
13 decks
-
8
Davros, Dalek Creator
11 decks
-
9
Loki, the Deceiver
9 decks
-
10
Olivia, Opulent Outlaw
9 decks
Doctor Doom, King of Latveria leads by raw deck count, but the commander list spans multiple color combinations. Any deck with both Black and Red is a potential home, and that breadth shows clearly here.