Canyon Slough
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
187 instancesCommanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
97 decks
-
2
Auntie Ool, Cursewretch
48 decks
-
3
Hearthhull, the Worldseed
39 decks
-
4
Valgavoth, Harrower of Souls
37 decks
-
5
Caesar, Legion's Emperor
27 decks
-
6
Zurgo Stormrender
13 decks
-
7
Olivia, Opulent Outlaw
11 decks
-
8
Szarel, Genesis Shepherd
10 decks
-
9
Davros, Dalek Creator
8 decks
-
10
Mr. House, President and CEO
8 decks
The "good card" funnel
748 brought · 358 playersOnce cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=112) , vs 24% when it never left the library (n=437).
When players drew this card but left it in hand, they won 19% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.8pp; 95% confidence interval -3.3pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=143Full analysis unlocks as more games are tracked. Stats refresh nightly.