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Part of Marvel Super Heroes
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Legendary Creature — Kree Soldier Hero
·
Marvel Super Heroes (MSH)
Live Play Data
Captain Mar-Vell, Space-Born
1%
Live Inclusion
Times Brought
591
Decks Running
316
Median Cast Turn
7.0
Drawn → Played
49%
Format
First-cast turn
n=74
0%
T1
0%
T2
4%
T3
5%
T4
8%
T5
59%
T6-9
23%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
18%
(6 / 74 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
591 brought · 293 playersBrought to game
591
Ever drawn
152
Reached battlefield
74
Still on board at game end
40
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 27% of the time (n=67) , vs 18% when it never left the library (n=351).
When players drew this card but left it in hand, they won 20% (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval -1.8pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
165 instances1.8%
Library
24.2%
Battlefield
26.7%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
237 decks
-
2
Elda, Conjurer of Spectacle
31 decks
-
3
Director Nick Fury
9 decks
-
4
Captain America, Living Legend
5 decks
-
5
Nick Fury, Agent of S.H.I.E.L.D.
4 decks
-
6
Captain America, Wings of Freedom
3 decks
-
7
Anti-Venom, Horrifying Healer
2 decks
-
8
King T'Challa // Black Panther, Hope Enduring
2 decks
-
9
Peter Parker // Amazing Spider-Man
2 decks
-
10
Sliver Gravemother
2 decks
Card text
Captain Mar-Vell, Space-Born
Legendary Creature — Kree Soldier Hero
Flying, vigilance
Cosmic Awareness — As long as an opponent has cast a spell this turn, you may cast spells as though they had flash.
4 / 4
Marvel Super Heroes (MSH)
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Uncommon
·
Illustrated by Gintas Galvanauskas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.