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Part of Marvel Super Heroes
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Legendary Creature — Kree Soldier Hero
·
Marvel Super Heroes (MSH)
Live Play Data
Captain Mar-Vell, Space-Born
1%
Live Inclusion
Times Brought
499
Decks Running
270
Median Cast Turn
7.0
Drawn → Played
52%
Format
First-cast turn
n=64
0%
T1
0%
T2
5%
T3
5%
T4
14%
T5
52%
T6-9
25%
T10+
Median
7.0
P25
6
· P75
10
· max
16
On curve
23%
(9 / 64 cast on T5)
Cast same turn as drawn
33%
The "good card" funnel
499 brought · 255 playersBrought to game
499
Ever drawn
124
Reached battlefield
64
Still on board at game end
35
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.4pp
Players who cast this card win 28% of the time (n=58) , vs 19% when it never left the library (n=298).
When players drew this card but left it in hand, they won 21% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval -2.4pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
134 instances1.5%
Library
26.1%
Battlefield
26.9%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
205 decks
-
2
Elda, Conjurer of Spectacle
27 decks
-
3
Director Nick Fury
10 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
4 decks
-
5
Captain America, Wings of Freedom
3 decks
-
6
Anti-Venom, Horrifying Healer
2 decks
-
7
Captain America, Living Legend
2 decks
-
8
King T'Challa // Black Panther, Hope Enduring
2 decks
-
9
Sliver Gravemother
2 decks
-
10
Anim Pakal, Thousandth Moon
1 decks
Card text
Captain Mar-Vell, Space-Born
Legendary Creature — Kree Soldier Hero
Flying, vigilance
Cosmic Awareness — As long as an opponent has cast a spell this turn, you may cast spells as though they had flash.
4 / 4
Marvel Super Heroes (MSH)
·
Uncommon
·
Illustrated by Gintas Galvanauskas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.