collections_bookmark
Part of Outlaws of Thunder Junction
·
Creature — Human Pirate
·
Outlaws of Thunder Junction Commander (OTC)

: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Live Play Data
Captivating Crew
1%
Live Inclusion
Times Brought
253
Decks Running
128
Median Cast Turn
7.5
Drawn → Played
56%
Format
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
0%
T4
21%
T5
71%
T6-9
8%
T10+
Median
7.5
P25
6
· P75
9
· max
10
On curve
0%
(0 / 24 cast on T4)
Cast same turn as drawn
25%
The "good card" funnel
253 brought · 126 playersBrought to game
253
Ever drawn
43
Reached battlefield
24
Still on board at game end
11
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 39% of the time (n=22) , vs 14% when it never left the library (n=182).
When players drew this card but left it in hand, they won 13% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.2pp; 95% confidence interval +3.1pp to +45.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances8.5%
Library
23.4%
Battlefield
29.8%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Admiral Brass, Unsinkable
22 decks
-
2
Olivia, Opulent Outlaw
14 decks
-
3
Agatha of the Vile Cauldron
9 decks
-
4
Admiral Beckett Brass
7 decks
-
5
Brion Stoutarm
7 decks
-
6
Eddie Brock // Venom, Lethal Protector
6 decks
-
7
Don Andres, the Renegade
5 decks
-
8
Iroh, Tea Master
5 decks
-
9
Zidane, Tantalus Thief
5 decks
-
10
Edea, Possessed Sorceress
4 decks
Card text
Captivating Crew
Creature — Human Pirate
4 / 3
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Winona Nelson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.