collections_bookmark Part of The Lost Caverns of Ixalan auto_awesome #25 in Orzhov Commander Staples
Carmen, Cruel Skymarcher card art
Live Play Data

Carmen, Cruel Skymarcher

{3} {W} {B} · Legendary Creature — Vampire Soldier · The Lost Caverns of Ixalan Commander (LCC)
2%
Live Inclusion
Times Brought
521
Decks Running
206
Median Cast Turn
6.0
Drawn → Played
56%
Format

First-cast turn

n=92
0%
T1
2%
T2
7%
T3
11%
T4
17%
T5
51%
T6-9
12%
T10+
Median 6.0 P25 5 · P75 8 · max 15
On curve 37% (16 / 92 cast on T5) Cast same turn as drawn 28%

The "good card" funnel

521 brought · 198 players
Brought to game
521
Ever drawn
117
Reached battlefield
65
Still on board at game end
37

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.3pp

Players who cast this card win 33% of the time (n=60) , vs 25% when it never left the library (n=340).

When players drew this card but left it in hand, they won 31% (n=50).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.8pp; 95% confidence interval -4.3pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

134 instances
1.5%
Library
27.6%
Battlefield
33.6%
Graveyard
5.2%
Exile

Commanders that played this card

in tracked games
Card text
Carmen, Cruel Skymarcher card

Carmen, Cruel Skymarcher

{3} {W} {B}
Legendary Creature — Vampire Soldier
Flying Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen and you gain 1 life. Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
2 / 2
The Lost Caverns of Ixalan Commander (LCC) · Mythic · Illustrated by Randy Vargas

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.