collections_bookmark Part of The Lost Caverns of Ixalan
Carmen, Cruel Skymarcher card art
Live Play Data

Carmen, Cruel Skymarcher

{3} {W} {B} · Legendary Creature — Vampire Soldier · The Lost Caverns of Ixalan Commander (LCC)
2%
Live Inclusion
Times Brought
376
Decks Running
153
Median Cast Turn
6.0
Drawn → Played
58%
Format

First-cast turn

n=76
0%
T1
3%
T2
8%
T3
9%
T4
21%
T5
49%
T6-9
11%
T10+
Median 6.0 P25 5 · P75 8 · max 15
On curve 41% (16 / 76 cast on T5) Cast same turn as drawn 24%

The "good card" funnel

376 brought · 150 players
Brought to game
376
Ever drawn
89
Reached battlefield
52
Still on board at game end
28

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.3pp

Players who cast this card win 28% of the time (n=48) , vs 23% when it never left the library (n=243).

When players drew this card but left it in hand, they won 30% (n=35).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.8pp; 95% confidence interval -8.3pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

99 instances
1.0%
Library
28.3%
Battlefield
33.3%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games
Card text
Carmen, Cruel Skymarcher card

Carmen, Cruel Skymarcher

{3} {W} {B}
Legendary Creature — Vampire Soldier
Flying Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen and you gain 1 life. Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
2 / 2
The Lost Caverns of Ixalan Commander (LCC) · Mythic · Illustrated by Randy Vargas

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.